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Volume 1 Cover

001 - WELCOME TO LUGGER BURGER

Emmett is working the front cash when a kid suddenly comes and tries to troll him.

002 - WORK AS USUAL

Emmett gets fed up serving an old lady and tries to commit suicide via deep fryer.

003 - SCHEDULE CONFLICT

Emmett is asked to work some overtime by the manager because his nephew scares him.

004 - A FRIENDLY VISIT

Vicky comes to visit Emmett at work but learns the danger of lurking in the drive thru.

005 - HEADING HOME

Vicky shows just how fast she is when it comes to meeting super heroes.

006 - BUSINESS AS USUAL

Vicky witnesses the interview of Lieutenant Glory on the evil Doctor's capture.

007 - THE SHIFT BEGINS

Emmett shows that he is incapable of performing even the simplest task other than running the cash register.

008 - AN AWKWARD VISIT

Mr. Kirk comes to visit Emmett who sees him as a senile old man.

009 - IT'S MY TREASURE

Vicky is excited for receiving an autograph from Lt. Glory, even if the ink is invisible.

010 - EMPLOYEE OF THE MONTH

A kid gives Emmett a hard time at work so Emmett tries to serve him some bleach.

011 - HERE COMES ANOTHER VISIT

Mr. Kirk comes back to the restaurant only to find a card board cut-out of Emmett.

012 - THE HUNTER

Vicky suits up to go hunting for super beings.

013 - IT'S A TRAP

Vicky ties herself to a tree but ends up getting humped by a big black dog.

014 - THE WARDEN

The Warden assigns a new assignment to Lt. Glory but fails to keep his hands to himself.

015 - AMBER ALERT

Mr. Kirk comes for another visit. Emmett decides to embarrass the old man before agreeing to the visit.

016 - LET'S TAKE A DRIVE

Emmett has more fun with Mr. Kirk before getting in the vehicle for their private conversation.

017 - A NEW HERO ARISES

The Bard tries his best at public speaking but only seems to grab Vicky's attention.

018 - I AM POWERFUL

The Bard hypnotizes a small squirrel to prove his skills to Vicky.

019 - THE PEP TALK

Vicky tries to cheer up the Bard to convince him he will make a great super hero.

020 - REDEMPTION

The Bard hypnotizes a small squirrel to prove his skills to Vicky.

021 - A FAIRY TALE

Mr. Kirk talks to Emmett about his family's secret history.

022 - YOU CAN'T TAKE THE NERD OUT OF THE DOC

Mr. Kirk and Emmett talk about Doctor Wick's nerdy personality.

023 - DON'T DROP THE SOAP

Mr. Kirk admits that he is bringing Emmett to Doctor Wick's secret lair. An obsession with the Bat Cave is born.

024 - A PROMISE IS A PROMISE

Tensions are high between Emmett and Mr. Kirk as a promise is broken.

025 - IT'S A DEER CAUGHT IN HEAD LIGHTS

Lt. Glory is diligently guarding the Mayor, a task perhaps more uncomfortable than expected.

026 - HE'S HERE

The powerful Maestro arrives at City Hall with some very loyal followers.

027 - IS SNUGGLING A PLAN

While looking at the Maestro and his followers, Lt. Glory becomes un-easy with the entire situation.

028 - A GOOD ENTRANCE IS SO HARD TO DO

The powerful Maestro arrives at City Hall with some very loyal followers.

029 - GOOD HELP IS SO HARD TO FIND

As the encounter begins, Lt. Glory is finding herself fighting alone.

030 - WHO'S A GOOD BULLY

The Mayor receives a special visit even though it wasn't approved by the bodyguards.

031 - GET OUT OF MY WAY

The Maestro and Lt. Glory are ready to face off in a duel once the area has been completely cleared.

032 - THIS MAY COUNT AS COLLATERAL DAMAGE

Tension rises as the Hero prepares to fight the Villain.

033 - HERE COMES BACK-UP

The Maestro calls Lieutenant Glory's bluff and summons some very interesting back-up to join in the fight.

034 - THAT'S A MIGHTY PICKAXE

Emmett and Mr. Kirk arrive at their destination. Emmett is a little less than impressed with the whole place.

035 - WEDGIES ARE BAD

Emmett and Mr. Kirk reach the lair's first statue which is not easily recognizable for Emmett.

036 - LAZYNESS IS A SKILL

Getting to Doctor Wick's laboratory requires a small hiking trip that isn't appreciated by Emmett.

037 - LOCATION, LOCATION, LOCATION

Whoever built Doctor Wick's secret lair didn't read the basic rules of Real Estate.

038 - GOOD NEIGHBOR

Emmett and Mr. Kirk enter the secret lair which has been used by the Wick Family as a sanctuary for many generations.

039 - FAMILY PRIDE

Mr. Kirk shares a bit of the Wick history with Emmett who doesn't seem to care much at all.

040 - THIS IS WHERE SCIENCE IS MADE

Mr. Kirk leads Emmett to his father's laboratory where the boy is free to explore on his own.

041 - RODENT WHISPERER

The Bard and Vicky explain what happened in the park to a policeman.

042 - A FRIEND INDEED

While walking down the street, the Bard realizes something that has been missed by many.

043 - THIS IS NOT YOUR AVERAGE CAT FIGHT

Lt. Glory continues her fight against the physically strong Amanda.

044 - GONE LIKE THE WIND

By the time the fighting comes to an end, the Maestro is nowhere to be found.

045 - PHASE ONE:COMPLETED

The Maestro reflects on the success of his plan which went on pefectly.

046 - GOOD MORNING SUNSHINE

Lt. Glory learns how the Maestro managed to get such a high public approval.

047 - THE MIGHTY BOUNTY

The Mayor explains to Lt. Glory what it is the Maestro was after at the City Hall.

048 - I'M SEXY AND I KNOW IT

The Mayor shares his opinion on the Maestro and his motives before dismissing the Lieutenant.

049 - THE TRUTH LIES BETWEEN THE LINES

Emmett is debating amongst himself if everything he has been told is true or if it has been all a lie.

050 - JOURNAL ENTRY - PART 1

Emmett reads part of his father's personal journal to learn about his heritage.

051 - JOURNAL ENTRY - PART 2

Emmett reads part of his father's personal journal to learn about his heritage.

052 - JOURNAL ENTRY - PART 3

Emmett reads part of his father's personal journal to learn about his heritage.

053 - JOURNAL ENTRY - PART 4

Emmett reads part of his father's personal journal to learn about his heritage.

054 - JOURNAL ENTRY - PART 5

Emmett reads part of his father's personal journal to learn about his heritage.

055 - AND SO IT BEGINS

Emmett has read enough of the journal and has decided to help bail his father out of prison.


Volume 2 Cover

056 - A MAN CAN DREAM

Lieutenant Glory goes to see the Warden for her debriefing but the Warden gets side tracked.

057 - A TRUE LADIES MAN

The Warden learns a lesson about personal space.

058 - THAT IS ALL

The Warden leaves Lieutenant Glory in order to pursue a new lead on the Maestro.

059 - I SEE YOU

Lieutenant Glory walks away through the holding cell area under the watchful eyes of a special villain.

060 - DON'T LET THE BED BUGS BITE

Mr. Kirk brings Emmett to his room so he can get some rest.

061 - I THINK I CAN

Emmett ponders about the meaning and implications of being evil.

062 - A GLIMPSE OF THE PAST - Part 01

Emmett dreams about a specific event that occurred during his high school years.

063 - A GLIMPSE OF THE PAST - Part 02

Emmett dreams about a specific event that occurred during his high school years.

064 - A GLIMPSE OF THE PAST - Part 03

Emmett dreams about a specific event that occurred during his high school years.

065 - HOPE HE WAS GENTLE

Emmett wakes up in a very peculiar place with Mr. Kirk acting stranger than before.

066 - THE POWER OF A BRAND NAME

Mr. Kirk shares some inside information on the secret organization that was founded by the Wick Family.

067 - UNLOCKING A DESTINY

Mr. Kirk begins the process of awakening Emmett's Wick gene by what seems to be an unorthodox method.

068 - A SURPRISED INTRODUCTION

The Bard returns home while reflecting on his day. He is welcomed by an unlikely visitor.

069 - THE INTRUDER

The Bard readies his violin in order to face the uninvited guest in his home.

070 - TEA TIME

The Bard and the Warden discuss the Bard's powers and what he intends to do with them.

071 - BEHIND THE PRISON WALLS

The Warden explains why he is called "Warden" and shares some insight on the Arc City Prison.

072 - TEACH ME WHAT YOU KNOW

The Bard and the Warden continues to talk until the Warden asks a very personal question.

073 - A GLIMPSE OF THE PAST - Part 04

Emmett dreams about a specific event that occurred during his high school years.

074 - A GLIMPSE OF THE PAST - Part 05

Emmett dreams about a specific event that occurred during his high school years.

075 - THE ODD THINGS PEOPLE DO

Emmett wakes up in his room in the underground castle. He is greeted by Mr. Kirk who has a strange request.

076 - OLD PEOPLE ARE VERY UNPREDICTABLE

Emmett prepares to fight Mr. Kirk who continues to taunt him. The battle is over before it even began.

077 - HATE IS SUCH A STRONG WORD

Mr. Kirk explains his actions and what he injected Emmett with that made him scream in agony.

078 - THE WICK GENE

Emmett and Mr. Kirk talk about what is needed in order to unlock the Wick Gene.

079 - MOMMY IS GONNA BE SO PROUD

Emmett shows a sign of intelligence which causes Mr. Kirk to tease the boy some more.

080 - TEACH A MAN TO FISH

Maestro prepares to make a cash withdrawal but he first impresses a couple of stoners.

081 - TIMING IS EVERYTHING

Maestro announces his intentions of robbing the bank but he is interrupted by an unlikely fan.

082 - MORE THAN A PIGGY BANK

Maestro looks on as to what treasures where hidden within the bank.

083 - BUBBLES ARE THE SEXINESS

Lt. Glory enjoys a nice bubble bath as she relaxes from all the crime fighting.

084 - BEAUTY COMES FIRST

Lt. Glory talks to the police force while addressing her priorities.

085 - THE WALK OF A THOUSAND THOUGHTS

Emmett walks through Arc City’s alleys as he reflects on all that is happening to him as of late.

086 - TALK ABOUT REINVENTING THE WHEEL

Emmett reaches the Lugger Burger Restaurant and prepares to make his entrance.

087 - A BRAVE SOLDIER NEVER SHOWS FEAR

Emmett crawls through an air vent and shows just how brave he can be.

088 - DIRECTOR TAKAHASHI – Part 1

Mr. Kirk talks to Director Takahashi about Emmett who is attempting to unlock his Wick Gene.

089 - DIRECTOR TAKAHASHI – Part 2

Mr. Kirk talks to Director Takahashi about Emmett who is attempting to unlock his Wick Gene.

090 - DIRECTOR TAKAHASHI – Part 3

Mr. Kirk talks to Director Takahashi about Emmett who is attempting to unlock his Wick Gene.

091 - A PLAN REQUIRES PLANNING

Emmett climbs out of the air vent at the Lugger Burger Restaurant only to find a flaw in his plan.

092 - THAT’S NOT EVIL – THAT’S JUST MEAN

Emmett tries to improvise on the spot but ends up panicking instead.

093 - IT’S ALMOST LIKE MUSICAL CHAIR

Maestro hypnotizes everyone in the bank except for Vicky, who should be playing another role in his plan.

094 - NOT QUITE A CELEBRITY YET

The Maestro meets with the surrounding police force while holding Vicky as a shield.

095 - CHANGE YOUR TUNE

The Maestro uses force to prove to the policemen that he is a force to respect.

096 - THINGS ARE ABOUT TO GET SERIOUS

The Maestro prepares himself to face a new challenge that is heading his way.

097 - THEY NEVER LISTEN

Lieutenant Glory makes her appearance at the Arc City Bank crime scene.

098 - I'M SAFE IN MY BUBBLE

The Maestro is forced to defend himself from the police's retaliation against his threats.

099 - AT LEAST HE’S HONEST

The Maestro reflects on his plans and the purpose of his crime.

100 - A WOMAN ON A MISSION

Lieutenant Glory decides that she was not meant for the side lines and that it was time to take action.

101 - THE BURGER SMUGGLER

Emmett continues with his plan of robbing the Lugger Burger Restaurant.

102 - A VISIT FROM THE SANDMAN

Emmett is forced to face an unexpected challenge that is preventing him from completing his task.

103 - CAUGHT YOU IN THE ACT

Vicky reflects on what she is going through at the bank and just how evil Maestro truly is.

104 - WE MEET AGAIN

Lieutenant Glory and the Maestro exchange a few words before getting physical.

105 - WHERE’S THE BOOM

Lieutenant Glory and Maestro continue to fight until powers collide.

106 - THANK YOU, COME AGAIN

The Warden and the Bard arrive at the bank just in time to witness a dramatic withdrawal.

107 - DO YOU SEE THE LIGHT

The Warden rushes to aid Lieutenant Glory who has seen better days.

108 - GO AWAY

The Maestro shares his frustration before bidding everyone a farewell.

109 - THE AWAKENING – Part 01

Emmett wakes up in a weird place where he learns more about his Family’s heritage.

110 - THE AWAKENING – Part 02

Emmett wakes up in a weird place where he learns more about his Family’s heritage.

111 - THE AWAKENING – Part 03

Emmett wakes up in a weird place where he learns more about his Family’s heritage.

112 - THE AWAKENING – Part 04

Emmett wakes up in a weird place where he learns more about his Family’s heritage.

113 - THE AWAKENING – Part 05

Emmett wakes up in a weird place where he learns more about his Family’s heritage.

114 - THE AWAKENING – Part 06

Emmett wakes up in a weird place where he learns more about his Family’s heritage.

115 - DARK WICK

Mr. Kirk is the first to welcome the newly awaken Dark Wick.

116 - CLEANING TIME

The S.W.A.T. team clears the entrance of the bank before letting in the commanding officer.

117 - NO TIME TO NAP

Vicky regrets a lot of the things that have happened as she watches over the Lieutenant.

118 - THE ESCAPE ARTIST

Lieutenant Glory rushes to the roof of the bank only to learn terrible news.

119 - PIGS CAN ALSO FLY

The Warden and Lieutenant Glory try to make sense of what happened at the bank.

120 - FAMILY FEUD

Lieutenant Glory and the Bard discuss the Maestro as they look over a sleeping city.


Volume 3 Cover

121 - HEAD GOES BOOM

Emmett wakes up and tries to access his powers in a very unorthodox way.

122 - DO AS I SAY

Emmett is being impatient and doesn’t agree with Mr. Kirk’s cautious ways.

123 - A TASTE OF NOSTALGIA

Emmett is brought back to a familiar feeling from when he was just a lad.

124 - I CAN MAKE MY OWN DECISIONS

Convinced he has what it takes, Emmett decides to take matters in his own hands.

125 - I’M GONNA GO FAST

Emmett sneaks away from the underground castle, careful not to be seen by anyone.

126 - THIS IS NOT HOT WHEELS

Emmett is on his way to the Arc City Prison while he discovers a new passion for driving.

127 - YOU CAN BUFF THAT OUT

Emmett decides to continue the rest of his journey on foot rather than turning back.

128 - THE GYM IS TOO FAR

Emmett is facing his greatest nemesis thus far – physical activities!

129 - DON’T YOU PUT IT IN YOUR MOUTH

Emmett becomes hungry while walking through the woods in search of the Arc City Prison.

130 - A HERO’S WELCOME

Lt. Glory is welcoming the Bard for his visit at Arc City Prison.

131 - HE WEARS BOXERS TOO

Lt. Glory gets straight to the point and starts to interrogate the Bard about his father.

132 - YOU’RE NOT NORMAL

Lt. Glory explains that beings with special abilities are not very common.

133 - IF A DORK FALLS IN THE WOODS

While venturing into the woods, Emmett learns that some animals are just jerks.

134 - YOU ONLY LIVE ONCE (YOLO)

Emmett reaches the prison only to find his closest friend being escorted inside.

135 - KISS THE COOK

Mr. Kirk is in the kitchen, happily making breakfast for Emmett and himself.

136 - CODE RED

Mr. Kirk is in total panic mode as he realizes that Emmett snuck away from under his watch.

137 - SHOCKINGLY BRILLIANT

Mr. Kirk is heading towards the prison while hoping that Emmett doesn’t do anything foolish.

138 - WORK IN PROGRESS

Director Takahashi takes a break from business to send a very important email.

139 - DOWN THE CRAPPER

While snooping around the outside of the prison, Emmett discovers a potential way in by accident.

140 - HOPE IT’S NOT MEXICAN NIGHT

Since he is already in trouble for sneaking away, Emmett decides to keep moving and finish what he started.

141 - DON’T TOUCH THE WALLS

Emmett continues through the sewers despite the awful smell.

142 - THE PIED PIPER

The Bard agrees to share his information about his family and ancestors.

143 - THE MAKING OF A VILLAIN - Part 01

The Bard explains how it was growing up with the Maestro before he turned evil.

144 - THE MAKING OF A VILLAIN - Part 02

The Bard explains how it was growing up with the Maestro before he turned evil.

145 - THE MAKING OF A VILLAIN - Part 03

The Bard explains how it was growing up with the Maestro before he turned evil.

146 - The Making of a Villain - Part 04

The Bard explains how it was growing up with the Maestro before he turned evil.

147 - In the Ashes of Shame

The Bard concludes his story by stating that there are greater risks involved than the beliefs of a mad man.

148 - Easy Come Easy Go

Emmett decides to do the right thing and plan his next move.

149 - New Career Day

Emmett decides to play dress up to better his chances of finding his father.

150 - Multi Purpose Accessories

Emmett is demonstrating his skills of playing hide and seek with the Prison Guards.

151 - Quick Thinking

Emmett's excitement is cut short as he see's Vicky coming his way.

152 - No Need to be Rude

A Prison Guard is being less than friendly with Vicky as he pushes her into a room.

153 - A Spontaneous Visit

The Warden receives a troublesum phone call that ruins his day.

154 - Hellooo

Alone in the Warden's Office, Emmett searches for clues that will help him find his father.

155 - Not so Lame After All

Emmett discovers official files that contradicts the image he had of his father.

156 - Make Her Talk

Lt. Glory and the Bard discuss Vicky's potential involvement in the Maestro's affairs.

157 - That Escalated Quickly

The Lieutenant proceeds with her interrogation but gets frustrated quickly.

158 - The Dark Side of Justice

The Bard tries his best to prevent the Lieutenant from making a bigger mistake.

159 - The Breakdown

Pushed to her limits, Vicky breaks down and explains the reason behind her actions.

160 - The Other Side of the Freak

Vicky hands over her cat ears and bear paws to Lieutenant Glory as a token of her new promise.

161 - Ode to the Fake

The Warden waits on the Prison's rooftop for his special guest to arrive.

162 - A Time for Giving

Mr. Kirk explains that he is inspecting the facility prior to making a huge donation.

163 - Easy Does It

Emmett finds himself disappointed that the prison isnt giving him a bigger challenge.

164 - A Friend in Technology

The Warden explains to Mr. Kirk why the prison holds so few guards.

165 - Odd Choice

The Warden and Mr. Kirk walk in the control room only to find an awkward situation.

166 - The Charmer

The Warden introduces Lieutenant Glory to a very flirtatious Mr. Kirk.

167 - The Hide & Seek Master

Emmett finally reaches the jail cell but is having difficulties identifying his father's holding room.

168 - We Found Him

The tour of the Prison's Control Room is cut short as the Warden is called out by an intelligence Officer.

169 - Butterfingers

After identifying his father's holding cell, Emmett finds himself in a self-inflicted situation he cannot escape.

170 - Good Night

As Emmett goes down for the count, a stranger approaches his still body.

171 - That Doesn't Go There

Doctor Wick deals with a meddling security guard the only way he knows how.

172 - Fatherly Figure

Lieutenant Glory argues with the Bard, trying to convince him that he is not ready for a hero's mission.

173 - A Polite Goodbye

Doctor Wick picks up a sleeping Emmett before exiting the prison's holding facility.

174 - Now Means Now

Mr. Kirk and Vicky reaches the prison's rooftop but gets called out before they reach the helicopter.

175 - He's Bad at Telling Jokes

A group of Arc City's Prison Special Forces move in to arrest Mr. Kirk.

176 - The Retribution of a Free Man

Mr. Kirk is saved by an old friend who dropped by unexpectedly.

177 - Pain is My Game

Doctor Wick clears the rooftop of annoying pests that are preventing him from leaving.

178 - Two Stars, Max

Doctor Wick reflects on his short stay at the Arc City Prison.

179 - I'll Take the Blame

Mr. Kirk is worried about having been double crossed by someone he once trusted.

180 - Welcome to the Team

Mr. Kirk and Vicky come up with a plan on how to protect their involvement in Doctor Wick's escape.


Volume 4 Cover

181 - I\'ll Turn This Thing Around

Warden and his team are on their way to foil the Maestro's recent plans.

182 - The Day the Jokes Died

Lieutenant Glory teases the Bard until she realizes that the boy is more vulnerable than he seems.

183 - The End of a Rivalry

The Bard offers last minute advice before the Lieutenant takes off for her mission.

184 - Here's the Intel

Agent McKay shares everything she knows about the current situation relating to the Maestro.

185 - The Plan

The Warden goes through his plan with Lieutenant Glory before making a risky move.

186 - Envy

Agent McKay shares a few opinions about being a super hero with a very modest Bard.

187 - A Selfish Jerk

Emmett is reunited with an old friend but reacts in an inconsiderate way.

188 - Dont Be Like That

Emmett shares his recent adventures with Vicky even if their discussion is cut short due to priorities.

189 - Spontaneous Decision

Vicky ignores Emmett as she proceeds to work on an important assignment.

190 - The Bait

The Warden walks into the Pump House and calls for the Maestro.

191 - Good Old Water

The Maestro explains why he is in the Pump House and anecdote about water.

192 - Honor is a Thing of the Past

The Maestro had enough of the pleasantries and decides to put an end to the intrusion.

193 - It Was All Me

A crystal shield is generated in front of the Maestro's face, leaving him dazed and confused.

194 - The Waltz of Dishonor

Lieutenant Glory appears behind the Maestro and starts to lecture him about his despicable behavior.

195 - One Sided Battle

The Maestro takes advantage of a disoriented Lieutenant to get the upper hand in their fight.

196 - Get Out of Here

The Maestro turns his attention to a meddlesome Warden who couldn't mind his own business.

197 - Three is a Crowd

Lt. Glory and the Maestro agree to a no hold back type of battle in order to finish it all quickly.

198 - An Invisible Advantage

Lt. Glory utilizes her element in order to create a stealthy environment for herself.

199 - Show Yourself

The Maestro gets upset when he isnt able to get the upper hand in the battle.

200 - Up High

The Lieutenant demonstrate her strength as she uses the Maestros as mere dolls.

201 - Take That Society

Emmett makes his way to the Lugger Burger Restaurant while performing a few evil deeds along the way.

202 - It's a Living

Emmett reflects back on his time spent at the Lugger Burger Restaurant.

203 - No Drama-Mama

Emmett burst through the door of the Lugger Burger Restaurant in hopes of making an intimidating entrance.

204 - If You Dont Know Me by Now

Lieutenant Glory proves to the Maestro that she is a force to be respected.

205 - I Have a Feeling You are Wrong

Despite being hurt, the Maestro continues to taunt an angered Lieutenant.

206 - Time to Pull Out

The Warden comes out of the Pump House with some very specific orders.

207 - Love Mission: Fail

Agent McKay doesnt appreciate the advances made by one of her collegues.

208 - My Time to Shine

The Bard looks on as he watches the Warden lecture Agent McKay in the distance.

209 - Truth or Lie

The Bard starts playing music which surrounds the Warden in a less than pleasant way.

210 - Procras...meh I'll Do it Later

Vicky works on a special task that was given to her by Mr. Kirk.

211 - I Know a Secret

The Maestro shares some of his social views with an annoyed Lieutenant.

212 - Enter Stage Left

A random scream gives the Maestro the distraction he had been waiting for.

213 - This Will Hurt You More Than Me

The Maestro takes full advantage of a distracted Lt. Glory to get the upper hand.

214 - I Know You Better Than You

The Maestro explains to the Lieutenant some of the information he gathered about her from the city hall.

215 - You're Not the Boss of Me

The Maestro presses on to get his way with Lieutenant Glory.

216 - The Authority Figure

Mr. Kirk is on his way to a very special meeting with Doctor Wick.

217 - My Son

Mr. Kirk and Doctor Wick discuss Emmett's future now that his Wick Gene is open.

218 - Moment to Shine

Emmett demands an audience with his old manager in order to give him his resignation.

219 - Opportunities Come and Go

Emmett confronts the Lugger Burger Manager about the decision he made.

220 - ESPatty

Patty see's Emmett leaving the Manager's office and tries to guess what is wrong with her friend.

221 - Two to Tango

The Bard continues his mission to free the Warden from the Maestro's spell.

222 - The Passage

Agent McKay holds a motionless Warden as the Bard looks on with fatigue.

223 - She Will Do Nicely

Lt. Glory starts to chain her powers to a level that is acceptable to the Maestro.

224 - Till We Meet Again

The Maestro ends his experiment with Lieutenant Glory.

225 - It's Not Over

The Maestro is caught off guard as he tries to exit the Pump House.

226 - The Rush In

The Bard rushes in to ensure the Maestro gets no time to recover from the blast.

227 - Parental Disobedience

The Maestro taunts the Bard as the boy stares down his father.

228 - Sense of Abandonment

The Bard loses his temper at the Maestro who doesn't seem to remember who the Bard is.

229 - Years of Compressed Anger

The Bard's anger explodes as he shouts at the Maestro for his difficult upbringing.

230 - When I Look At You

The Maestro responds to the Bard's rant in an aggressive manner.

231 - Never Surrender

The Bard counter attacks the Maestro's surprised assault.

232 - The End of a Quest

The gang of heroes stare down at the city's most wanted villain as he lays down motionless.

233 - The Cake is a Lie

Doctor Wick and Mr. Kirk are heading to a meeting with the S.I.S.S.I. Council.

234 - Pants Invader

Mr. Kirk pleads with Doctor Wick to focus before they enter the council meeting.

235 - The Council of Sissies

Doctor Wick and Mr. Kirk sit down in the chamber to start their council meeting.

236 - A Provocative Speech

Director Takahashi welcomes his leaders on behalf of the entire council.

237 - J'accuse!

Director Takahashi continues to push the blame on Mr. Kirk.

238 - Question of Loyalty

Mr. Kirk confronts Director Takahashi about his motives.

239 - A Swift Solution

Doctor Wick rules out his decision on the fight between Mr. Kirk and Takahashi.

240 - Hail to the Doctor

Doctor Wick finishes his speech to the council with cheers from his followers.


Volume 5 Cover

241 - Pancake is a form of Cake!

Emmett and Vicky discuss Vicky's special project she has been doing for Mr. Kirk.

242 - Emails are so much Faster

Emmett and Vicky continue to talk about the computer Virus that will erase the Prison's database.

243 - Shy Bladder

Emmett and Vicky talk about the worst possible outcome if they were to fail their mission.

244 - Potential Glow Stick

Emmett and Vicky make it to the kitchen where Doctor Wick is already waiting for Breakfast

245 - The Apple Doesn't Fall Far From the Tree

Mr. Kirk and Vicky discuss Emmett's last mission at the Prison.

246 - Chewing is Important

Vicky and Mr. Kirk talk about their excitement of seeing Doctor Wick in action.

247 - Sore Loser

Doctor Wick reveals that he does not appreciate losing.

248 - Hoot and a Half

The gang is putting together the final details to their plans.

249 - It Didn't Work

Doctor Wick and Emmett talk about creating a diversion for their mission.

250 - Soap on a Rope

Emmett decides that he had enough of his father for one day and leaves.

251 - Chatter Box

Lieutenant Glory and Agent McKay are escorting the Maestro to his new home.

252 - It\\\'s Not Over

The Maestro continues to make threats after being locked in prison.

253 - The Cool Down

Agent Mckay talks Lt. Glory off the edge.

254 - A Rest Well Earned

Lt. Glory is provided a place to rest..

255 - A Potential Payback

Emmett is giving another chance for redemption.

256 - A Rewarded Good Deed

Doctor W makes Vicky a offer.

257 - You Got Yourself a Deal

Doctor W. and Vicky come to an agreement

258 - Thank You

The Warden thanks the Bard.

259 - it's too soon

Bard gets put on training wheels

260 - Patience is a Virtue

The Warden concludes his meeting with the Bard with a new highlighted plan.

261 - Matter of Perspective

The Bard meets up with Agent McKay before he leaves the prison.

262 - Woah!

Mr. Kirk is preparing to spar with Emmett in the castle's dojo.

263 - Third Time\'s The Charm

Emmett tries to access his ultimate powers once again.

264 - They're Coming

Emmett and Mr. Kirk have a heart to heart.

265 - He Didn't See It Coming

The Warden returns to his peaceful office to catch up on some reports.

266 - Operation Demoralization

The Warden learns of some troublesome activities happening within his organization.

267 - Distractions

The Warden finally finds his head of security but now in the state he had hoped.

268 - Don't Let the Bed Bug Bite

Someone comes in the Lieutenant's room as she sleeps.

269 - A Day Full of Activities

The Bard is intercepted by an unusual stranger.

270 - My Name is Lynx

The Bard is warned of some troublesome event that will shake the city in the near future.

271 - Family Bonding

Emmett and Mr. Kirk get ready to put their plan into action.

272 - The True Meaning of Power

Emmett and Mr. Kirk discuss the strategy that will be used to meet with Caleb.

273 - A Battle of Wits

Emmett and Mr. Kirk enters the Kirk Industries Building but are slowed down due to unforeseen circumstances.

274 - I'm Important

Mr. Kirk meets with Caleb in his office while Emmett tries his best to stay quiet.

275 - The Top Secret Plan

Mr. Kirk finishes the mission's details with Caleb before they take their leaves.

276 - Vendetta

The Warden meets with one of his senior officers to discuss what is being done to recapture Doctor W.

277 - Let the Hunt Begin

The Warden finishes his path forward on how to deal with the escaped doctor.

278 - I'm on Break

The Private finally finds Agent Mckay who was coming back from her break.

279 - Mine!

Doctor Wick decides to check up on Vicky and her progress

280 - Casualties

Doctor Wick explains that every good plan can eventually go wrong.

281 - Too Good to be True

Vicky explains the functionalities of the new Dark Wick mask to Doctor Wick.

282 - The Mask

Doctor Wick inspect the mask that Vicky created for Emmett.

283 - The Dark Wick Design

Vicky and Doctor Wick review the blueprints of the Dark Wick uniform

284 - Bad Mood

Agent McKay reports to the Warden as he requested.

285 - Dont Talk About What You Dont Know

The Warden continues his follow up questions about Doctor W's escape.

286 - You Know What Assume Means

The debriefing continues between the Warden and Agent McKay

287 - Definition of Truth

The Warden explain his definition of the word truth to Agent McKay

288 - Go Find the Truth

The Warden finishes his speech with Agent McKay on the proper path forward.

289 - A Good Nap

Lieutenant Glory wakes up from her well deserved nap.

290 - Uh Oh

Lt. Glory recovers from her headache.


Volume 6 Cover

291 - The Final Part of the Plan

Emmett and Mr. Kirk are leaving the Kirk Industries building and heading back to the lair.

292 - A Joke Turned Around

Mr. Kirk is informed of some troubling news.

293 - A Piece of Advice

Mr. Kirk offers a piece of advice to Emmett

294 - A Mother Knows

The Bard returns home to his mother who surprises him at the door.

295 - Come On In

The Bard enters his mother's house only to get some resistance.

296 - What's New

The Bard continues conversing with his mother.

297 - Dont Get Ahead of Yourself

The Bard continues his visit with his mother.

298 - To Lie or To Tell the Truth

The Bard ponders on what to tell his mother next.

299 - A Decision Based on Love

The Bard breaks out some bad news to his mother.

300 - Get Out

The Bard is faced with some undesired results from his conversation with his mother.

301 - THE SHOE IS ON THE OTHER FOOT

It is time to get serious...though someone should tell Emmett.

302 - Game Mode Activated

Doctor Wick is taking Emmett away so they can plan their mission.

303 - The Time of the Month

Lieutenant Glory encounters some of her colleagues as she struggles to control her headaches.

304 - Shopping Time

Lieutenant Glory is exploring the intimate details of the prison laundry room.

305 - Inner Demon

Lieutenant Glory struggles with herself, striving to regain control of her body.

306 - Anger Issues

Lt. Glory is unable to control herself, despite her efforts.

307 - The Ready Room

Doctor Wick shares his ready room with Emmett before they begin their mission.

308 - The Sale Pitch

Doctor Wick explains what has been done by Vicky in order to transform Emmett into Dark Wick

309 - I Accept

Emmett accept his new challenge and proceeds to go get dressed into his new costume.

310 - The Start of My Destiny

Emmett comes out of the dressing room as Dark Wick

311 - The Maintenance Man

Caleb arrives at the prison to start maintaining the generators.

312 - The Replacement

Caleb finishes filling out his paper work to obtain his badge granting him access to the prison.

313 - The Make Over

It is time to begin the plan.

314 - Explosive Personality

Just a big boom

315 - The Birth of Death Wave

Death Wave emerges from the laundry room.

316 - Code Red

Death Wave is confronted by an officer who calls in a Code Red

317 - It's Not My Fault

Dark Wick and Doctor Wick get off their helicopter as they arrive at the prison.

318 - The Reinforcement

Doctor Wick's minions finally make their appearance.

319 - And So It Begins

Doctor Wick gives out the signal for his minions to attack.

320 - The Messanger

The Warden is being informed of the incoming invasion.

321 - Lesson Learned - Part 01

The Warden is discussing the Zombie invasion with a Colonel.

322 - LESSON LEARNED PART 2

The truth behind Doctor W's zombies is finally revealed

323 - – CAUGHT IN THE ACT

Agent McKay meets Death Wave.

324 - WRONG PLACE AT THE WRONG TIME

Mckay learns the hard way,that some people can't be reasoned with.

325 - THEY KEEP ON COMING

What does the zombie say? nom nom nom

326 - – TRUST ME, I’M A DOCTOR

Doctor makes helps his first patient at the prison.

327 - HISS

DarkWick encounters his first obstacle.

328 - BETTER SAFE THAN SORRY

Team darkwick decides the safe route is the best route.

329 - POWER FLOW

Things are about to kick off,is everyone ready?

330 - I got in!

Doctor Wick loves surprising people

331 - YOU SEXY THING

Caleb gets far in life due to his looks.

332 - LOCK DOWN

Warden confronts the man responsible for the prison madness.

333 - THE COUNTDOWN

Lynx shows how patience one can have...none!

334 - COMPETITION

Seems everyone has the same idea as the Wicks.

335 - DO AS I COMMAND

All things should obey the Dark Wick...even laptops.

336 - Mission Aborted

Death Wave reaches her partner in crime

337 - It's a Hobby

Lynx and Death Wave continue on their quest to gain access to a prison cell block.

338 - Fire At Will

Lynx goes on the offensive and shows the guards a few of her moves.

339 - The Cat's Meow

Lynx decides to let go some of her built in anger on some innocent guards

340 - Snap Out of It

Lynx continues to kill guards while Death Wave pays a visit to an old friend.

341 - Borrowing is Allowed

Lynx takes advantage of a suspended Warden to flirt a little bit.

342 - I'm Free

Lynx frees the Maestro from his jail cell and they proceed to free some of their teammates.

343 - The Baron

Maestro frees another of his henchmen called The Baron of Sang Blanc.

344 - Take Me With You

The Maestro is propositioned moments before leaving the prison.

345 - Welcome Aboard

The Maestro taunts the Warden before he takes his leave.

346 - The Secret Weapon

The Maestro and his gang leave the prison, leaving it to its ultimate doom.

347 - A Real Hoot....REALLY

Caleb says good bye to some people he does not want to meet.

348 - Yeah It's Confirmed

Dark Wick and Doctor Wick are debating on the status of the prison.

349 - Always the Fat One

Doctor Wick is in despair as one of his favorite zombie gets crushed

350 - The End of an Era

The prison explodes under the watchful eyes of Doctor Wick and his son.


Volume 7 Cover

351 - A Month Later

The Mayor is about to have an interview with the Arc City News Network.

352 - Mayor word smith

The manages to address to the issue while revealing nothing.

353 - The Relocation

The Mayor continues his interview with the Arc City News Network.

354 - A Change of Tune

The Mayor's interview seems to have taken a more aggressive tone.

355 - The Sun Will Rise Again

The Mayor finishes his interview with the ACNN

356 - Wake Up

Doctor Wick wakes up his son the only way he knows how

357 - The Walking Snooze

Emmett walks towards the dojo half asleep.

358 - You Suck, But That's OK

Doctor Wick and the gang explain to Emmett what the upcoming plans are in his regards.

359 - Robot Boot Camp

Vicky reveals her contribution to Emmett's combat training.

360 - Help that can kill

Emmett learns the true purpose of Axel and Diesel.

361 - Still can't believe it

Kirk goes over the basics but Emmett is still in shock.

362 - Oh snap they can talk?!

Emmett's new training partners discuss fear quietly to themselves.

363 - Time to vent Lynx.

Lynx expresses her concerns to Maestro.

364 - Hey hey don't worry I got this

Maestro reassures lynx that he still has everything under control

365 - Priorities...

The Maestro and Lynx talk about some work that remains to be done.

366 - Da Boss

The Maestro reminds Lynx why he is still the boss.

367 - What Did I Do

The Maestro finishes his lecture with Lynx

368 - Make me pretty Doc

Doctor keeps his end of the deal and begins the trip to "fix" Victory.

369 - The tough choice

Vicky is given the choice of beauty or integrity.

370 - Vicky's Choice

Doctor Wick is giving one final chance for Vicky to make her decision.

371 - A new challenger enters

It is time to see what Emmett has learned.

372 - Accidental Boop

Emmett tries to fight Diesel who keeps evading him.

373 - Don't Call Me That

Mr. Kirk makes fun of Emmett for losing against Diesel

374 - The Baron of Sang Blanc

The Baron appears out of nowhere in the streets to stop an armoured vehicle.

375 - The Lady is In

Lady Ai makes her entrance and quickly disposes of an obstacle

376 - Last Minute Plan

Lady AI and the Baron discuss part 2 of their plan.

377 - Team work always works

Lady Ai quickly comes up with a plan but requires a little help from the Baron.

378 - Quit Crying

The Warden receives a phone call from Agent McKay.

379 - The Maestro's Objectives - Part 1

The Warden asks Agent McKay if she learned of the Maestro's motives for his past crimes.

380 - The Maestro's Objectives - Part 2

Questions are answered but more arise.

381 - The Maestro's Objectives - Part 3

The Warden finishes his discussion with Agent McKay

382 - Give Me Another One

Lt. Glory is sitting alone in a bar, lost in her own thoughts.

383 - Trying not to make a G spot joke...

While fighting inside her own head, Lt. Glory meets an unlikely fella.

384 - Smooth Criminal

Caleb gives an opportunity to Glory to vent her little heart out.

385 - Finish Him!

Kirk prepares Emmett for his final training session.

386 - A Polite Killer

Emmett takes on the offensive against Axel

387 - ROBOT KOMBAT!

Axel and Emmett both take it up a notch.

388 - WINNER BY DEFAULT

Emmett takes his first victory.

389 - Hello Boys

Lady AI makes another quick entrance.

390 - blonde and deadly

Lady ai makes quick work of the guards inside the truck.

391 - Here for fun,not labor

Baron rushes Lady Ai so that narrowly escape local law enforcement just in time.

392 - Straight to the Point

The Warden meets up with his new pupil

393 - The Written Destiny

The Warden continues to try and recruit the Bard into his team

394 - So be It

The Bard accepts his destiny with an open mind.

395 - An Old Enemy

An old enemy of Doctor Wick wakes up at the hospital

396 - To Be The Lead SISSI...

Takahashi is back, swearing revenge

397 - Chatterbox

Lynx and Shiv are adding pieces to the Redemption

398 - The Green Stuff

Maestro asks Lynx where they can get some uranium.

399 - A Moment to Refocus

The Maestro lays out his plan on how to get his plutonium.

400 - eyes on the prize

Maestro explains what is needed for his plan to proceed.


Volume 8 Cover

401 - All the Single Ladies...

Kirk and Emmett are addressing the progress made by the martial art training

402 - Here comes the reality check

Emmett gets a healthy dose of truth.

403 - It's Electrifying

Emmett learns of the new powers hidden inside his Dark Wick suit.

404 - Time to man up

Darkwick gets a healthy push from the nest.

405 - Where\'s My Money

Dark Wick leaves for his mission, under the spying eye of Lady AI and the Baron of Sang Blanc.

406 - Intruder Alert

Lady AI and the Baron are discussing the discovery of Doctor W's lair.

407 - I Want THAT one

The Maestro pinpoints which ship he wants

408 - The Role of the Maestro

The Maestro sets the stage for his upcoming appearance at the port.

409 - Go Play, Lynx

The Maestro releases Lynx to go ahead and have fun hunting at the Port

410 - Here is the Plan

The Warden shares a bit of his plan with the Bard

411 - Perceptions

The Bard challenges the Warden on his plan.

412 - The Fastest Orientation Ever

The Warden receives a call from his staff informing him of the attack at the Port

413 - She Is Beautiful

Doctor Wick is patiently waiting for Vicky to be done her surgery.

414 - My Own Dirty Work

Takahashi is making his move against Doctor Wick

415 - Angry Ex- employee

The Doctor is cornered.

416 - Another Monologue

Takahashi taunts Doctor Wick at the hospital

417 - It's a Blast

Takahashi says good bye to his old Master in a very special way

418 - The Sacrifice

Doctor Wick takes evasive action, the only way he knows how.

419 - The Coward

Doctor Wick emerges from the debris to realize that things had gone worse.

420 - She Burns

Doctor Wick runs after Vicky

421 - Faulty Landing

Dark Wick and his two minions proceed with their first mission.

422 - Preachy Little Thing

Dark Wick enters the train and disposes of the conductors

423 - Do it the easy way

Darkwick finds a quick solution...O wait no he didn't

424 - Bar Romance

Glory quickly forgets her problems.

425 - You smooth talker you

Glory takes a liking to her new friend.

426 - Glorified stunner

Another bar romance leads to some bad decisions.

427 - The Arrival of the Misfits

Lady AI and the Baron are intercepted by an unplanned individual.

428 - Why Are You Here

The Maestro's crew is asking Kirk for access to the castle

429 - You're Going Down

The Baron and Lady Ai get ready to attack Kirk

430 - Introducing General Wick

Kirk introduces General Wick.

431 - Please no autographs

Kirk sets the stage for the General.

432 - Fools Rush In

The Baron charges at the General in one swift move.

433 - Be Gone

The Baron counter attacks the General.

434 - The Wrong Horse

The Baron brings down the General and set his sight on Kirk

435 - The Origin of a Fool

Kirk makes the first move against the Baron

436 - Round One

Kirk lands a hit on the Baron

437 - All smoke and mirrors

Baron is done playing around

438 - Farewell Fool

The Baron is swinging his axe for what he hopes will be the final blow to Kirk.

439 - The Shock Effect

Doctor Wick rushes to the Operating Room where Vicky was being kept

440 - Utterly Useless

Doctor Wick is annoyed by the performance of his surgeon

441 - The Doc is in

The Doctor is determined to keep his promise.

442 - A Personal Plan

Lady AI runs in the castle thinking of her own personal plan

443 - What's This

Lady AI reaches Doctor Wick's Laboratory

444 - The Baron's Surprise

The Baron is stopped short, taking him by surprise.

445 - Pop goes the baron

The tale of the Baron comes to a end.

446 - The Wick Supremacy

Kirk and General Wick are disposing of an unwanted body.

447 - Hurry Up

Lady AI is struggling to find the Plutonium before being caught

448 - Pappa Dont Like It

Lady AI finds the plutonium she is looking for.

449 - Stop Her

Lady AI is quick to make a quick exit

450 - What Comes Around Goes Around

Kirk is sharing the details of his plan with the General.

451 - Pirate dock party

The Warden and the Bard reach the docks.

452 - The Personal Dance

The Maestro is greeting the Warden and the Bard

453 - The New World Order

Lynx is offering the Bard one final choice.

454 - Father son showdown

The Bard decides to fight his father again.

455 - Last stop dead end docks

Dark Wick quickly finds his way to the action.


Volume 9 Cover

456 - Death By Choo-Choo

The gang at the Port is faced with a common challenge

457 - Differences Aside

The Maestro is making a very unique proposation

458 - Unlikely Duo

The Bard and Maestro team up to create a giant force field.


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Created and Written by Marty Basto

Project Manager Mario Pellerin

Artistic work by Felle Jones

Webmaster Mathieu Cyr

ALL CONTENT AND IMAGES ARE © BASTO MEDIA. ALL RIGHTS RESERVED.